Apple conçoit des appareils électroniques, des systèmes d'exploitation et des services numériques, dont l'iPhone, le Mac et l'App Store.
Performance Modelling Engineer
Apple recherche un Performance Modelling Engineer au sein de l’équipe de modélisation des performances GPU, dédiée à l’exploration des architectures et microarchitectures GPU de nouvelle génération. Le poste consiste notamment à développer des modèles de performance en C++, analyser des résultats simulés et mesurés, et améliorer les plateformes de simulation.
Repères sur Apple
- Domaine officiel
- apple.com
- Offres ouvertes
- 168
Détails de l’offre
La description complète publiée par Apple.
Do you have an uncommon desire to seek out and solve exceedingly difficult challenges rather than the easy ones? Do you believe that truly valuable, and meaningful accomplishments are the result of pushing the limits of perseverance? Do you believe that a world-class team with relentless drive can surpass even their own high expectations? We do! But we also realize this job isn’t for everyone. What we do is not easy but you do not take the easy path.
We are seeking a highly motivated, innovative, and confident individuals to join the GPU Performance Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures and micro-architectures. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performant products to millions of customers quickly. As a Performance Modeling Engineer you will be part of a team that is defining & optimizing Apple's GPU micro-architecture.
With others you will seek out areas for improvement while collecting data and measurements that either confirm the idea or rule it out. You will collaborate with experienced designers in micro-architecture and RTL to assess the feasibility of ideas, refine ideas, and seed new ones. The role requires the analysis of interesting workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. You’ll be architecting new simulator features and brainstorming novel ideas to boost simulation performance.
You’ll collaborate with world-class GPU and SoC Architects to steer and improve the implementation of GPU simulators and performance models used for research, performance analysis, and microarchitecture tuning. We also cross-collaborate as a larger architecture and performance team to maintain and improve the simulation environment and look for ways to boost the productivity of the entire team . In this position you will be expected to:
- C++ performance modeling of proposed architectural solutions and features.
- Gathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.
- Carefully analyze and present results to enable data specific architecture/design.
- Writing architectural specification documents in collaboration with engineers across different disciplines.
- Work with the multi-functional teams to develop architectural solutions.
- Improve Apple’s modeling platform by developing APIs, tools, and optimal standard examples that can be used throughout the company. You should have strong knowledge of computer architecture & micro-architecture Be comfortable in an environment of uncertainty and able to work through ambiguities You will need strong communication, influence and negotiation skills to enable right data driven decisions are taken Familiarity with a range of performance and/or power simulation environments Strong coding skills including object-oriented programming with C & C++ Strong understanding of common data structures and algorithms Knowledgeable in software design patterns Knowledge of scripting languages such as Perl, Python, or Ruby
Prérequis
- computer architecture
- micro-architecture
- object-oriented programming
- data structures and algorithms
- software design patterns
Candidater à cette offre
Comment candidater ?
L’offre est publiée sur le site de Apple. Ouvrez l’offre originale ↗ pour y déposer votre candidature. Screeningpass ne remplit pas de formulaire à votre place.
À qui écrire chez Apple pour ce poste ?
Lancez une recherche de contact depuis cette page. Screeningpass vous propose jusqu’à trois personnes liées au poste. Vous choisissez celle à qui écrire, puis Screeningpass cherche son e-mail professionnel et prépare un message. Vous le relisez et l’envoyez vous-même avec Gmail. Une adresse e-mail n’est pas toujours disponible, et une réponse n’est jamais garantie.
Combien coûte la recherche d’un contact ?
Une recherche coûte 1 crédit. Le crédit vous est rendu si la recherche échoue. L’inscription offre 3 crédits, soit 3 recherches.
À quoi sert Screeningpass ?
Screeningpass rassemble des offres de stage, d’alternance et d’emploi publiées par les entreprises. Pour une offre, Screeningpass trouve une personne à contacter dans l’entreprise, cherche son e-mail professionnel et prépare un message à partir de votre CV. Voir le fonctionnement en détail.